Closed Alpha

Adrullan Online Adventures

Returning to the classic roots of the MMORPG genre: a demanding yet rewarding multiplayer adventure awaits you in Adrullan.

Next public testCommunity Alpha Test 8: Whispers of GrixiusSunday, November 1, 2026 · 3:00 PM EST / 8:00 PM UTC →
An Adrullan guard in voxel armor

Built from the ground up in Unity

A world of adventure, one block at a time.

Adrullan Online Adventures is a voxel-based, standalone MMORPG. We’re in closed alpha, with most features, classes and systems already playable, and we open the gates for public Community Alpha Tests.

Join the Discord to hear about the next test first.

Features

Discover what awaits in Adrullan

01

Explore

A handcrafted, seamless world

Wander city streets, dark dungeons, mysterious forests, endless coastlines, and snowy hills. Stumble on hidden caves, underwater passages, rare resources, strange creatures, and breathtaking vistas.

Dozens of cities, hundreds of quests, and thousands of NPCs, with quiet spaces between the points of interest for players to simply wander.

Collect

02

Collect

No two gathering runs alike

Mine ores, chop limbs off trees, extract honey from hives, catch bugs, fish for treasure, unearth artifacts, skin creatures, and more. Trade it, sell it, craft with it, or hoard it in the bank.

Resources shift over time by rules tied to the surrounding voxels: rare ores deep underground, mushrooms in the shade, beehives only on certain woods at certain heights.

Craft

03

Craft

From riverbed clay to finished blade

Gather clay to form a mold, fire it in a kiln, smelt iron into the blade, shape a handle at the carpentry table, and finish the sword at the anvil.

Unlock recipes by researching what you find in the world. Queue batches of crafting jobs in town and they keep running while you gather, fight, or even log off.

Collaborate

04

Collaborate

The greatest fun is shared

Adrullan can be experienced solo, but the most challenging areas and dungeons need two or more adventurers.

Find a friend for a gathering run, group up to delve into crypts, or form a Guild to take on the hardest content in the world.

Battle

05

Battle

Tab-target, strategic, prepared

Slower-paced, resource-driven tab-targeting combat. Master your abilities and your allies’, and divide and conquer with crowd control and careful pulls.

Preparation wins: build fires for your group, carry bandages and potions, and bring meals with powerful, activity-specific effects.

Progress

06

Progress

Every swing counts

Level up by defeating monsters, and grow dozens of skills by using them: each swing advances slashing, each tunic brings you closer to mastering tailoring.

Skill milestones unlock unique active and passive abilities along the way.

Quest

07

Quest

Hundreds of stories to uncover

Every race and class combination has its own introductory quest line to find your place in Adrullan.

The Compendium journal records your conversations with NPCs so you can search and revisit every word.

Sixteen classes

Find your place in the party

Meet every class →

Music

What’s a grand adventure without a soundtrack?

Composer Tony Manfredonia brings his talent and experience to recapture the epic highs and somber lows of classic RPG music.

A halfling bard with a lute

Your adventure starts here.

Create a free account, grab the launcher, and meet us in the Discord for the next test.