



Returning to the classic roots of the MMORPG genre, Adrullan Online Adventures is designed to be a demanding yet rewarding multiplayer experience. A world of adventure and excitement awaits you in Adrullan!​

Adrullan Online Adventures is a voxel-based, standalone MMORPG built from the ground up in the Unity Engine.





Features

Explore
Explore a handcrafted, seamless world. Wander through city streets, dark dungeons, mysterious forests, endless coastlines, and snowy hills. Stumble upon hidden caves, underwater passages, rare resources, strange creatures and breathtaking vistas.
We have designed the world to be a mix of points of interest and quiet spaces for players to wander.
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The world of Adrullan has rich lore, with dozens of cities, hundreds of quests and thousands of NPCs to interact with.
Collect
Adrullan is a world rich in resources: players can mine ores, chop limbs off trees, extract honey from hives, catch bugs, fish for treasure, unearth artifacts, skin creatures, butcher animals, and more.
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The items collected can then be used to trade with other players, sold to merchants, used for crafting or quests, or hoarded in the bank.
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No two gathering runs will be the same, as resource positions randomly shift over time according to a set of rules that tie into the surrounding voxels. Rare ores may only spawn deep underground, mushrooms only in the shade, certain plants only near water, and beehives only on specific types of wood at certain heights.

Craft
Crafting a sword in Adrullan Online Adventures takes time and effort: gather clay from the riverbed to form a mold, fire the mold in a Kiln, smelt iron inside the mold to form a blade, gather wood to create a handle at the Carpentry Table, and finalize the sword at the Anvil.
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With enough time and effort, crafters are able to master all trades, navigating a web of interconnected systems.
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The primary way crafters unlock recipes is by finding items in the world and using them to unlock recipes in town. Found a new type of ore? Research it to unlock a variety of uses. Recipes may also be purchased, traded, found on monsters, or simply discovered as objects in the world.​​
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When in town, you can queue up large batches of crafting jobs to run while you go back out and gather, fight, or even log off. The crafting jobs will continue while offline!

Collaborate
Although Adrullan can be experienced solo, we strongly believe that the greatest fun comes from overcoming challenges with friends. Our most challenging areas and dungeons require two or more adventurers to progress.
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Find a friend to go on a gathering run with, make a group to delve into dungeons and crypts, or even form a Guild to work towards the most difficult content in Adrullan.

Battle
Combat in Adrullan Online Adventures is designed around a tab-targeting system with heavy resource management. Slower-paced and strategic, you'll need to master the abilities of both your character and your allies to outmaneuver your foes. Every class must learn to synergize with others to take on the most challenging encounters. Divide and conquer with crowd control and pulling techniques. Set up camps to maximize resource efficiency and gain the upper hand.
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We lean heavily into the idea of preparation: the more prepared you are, the better your adventures will be. Master bushcraft to build fires for you and your groupmates. Carry bandages and potions to reduce downtime, and bring meals that offer powerful, activity-specific effects.

Progress
While killing monsters to gain experience and level up remains a primary way to progress in Adrullan Online Adventures, we've also introduced various systems to make the journey more engaging.
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Players have dozens of skills to unlock and develop. Each swing of the sword advances your slashing skill, and each tunic you create brings you one step closer to mastering tailoring. Our skill system has a milestone system, in which unique active and passive abilities unlock at certain skill levels.

Quest
In addition to the activities mentioned above, Adrullan Online Adventures offers hundreds of quests to discover and complete. Each race and class combination features a unique introductory quest line to familiarize players with their role in Adrullan.​
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As part of our Compendium system, we have implemented a journal that records conversations with NPCs and allows players to search and sort dialogue.


Music
What's a grand adventure without a soundtrack? We've enlisted the incredible talents and experience of composer Tony Manfredonia to recapture the epic highs and somber lows of classic RPG music.
